Work Experience

NVIDIA

Applied Engineering Intern, Enterprise Platforms Organization, May 2025 - August 2025

Optimizing the Las Vegas Sphere’s Rendering and Projection Pipeline with NVIDIA AI Software

Performance Analysis of NVIDIA GPU-accelerated 3D Volumetric Video Capture (VVC) Solutions

  • Analyzed network, file system, and storage performance in a representative multi-server VVC system powered by NVIDIA RTX GPUs and exposed a critical bottleneck hindering data reception throughput by 40x, sparking efforts to re-architect the solution.

  • Delivered system-level performance insights that will shape future NVIDIA Reference Architectures, guiding customers in building next-generation VVC solutions for demanding use cases such as capturing live sports for immersive multi-angle playback via VR/XR.

NVIDIA

Applied Engineering Intern, Enterprise Platforms Organization, May 2025 - August 2025

Optimizing the Las Vegas Sphere’s Rendering and Projection Pipeline with NVIDIA AI Software

Performance Analysis of NVIDIA GPU-accelerated 3D Volumetric Video Capture (VVC) Solutions

  • Analyzed network, file system, and storage performance in a representative multi-server VVC system powered by NVIDIA RTX GPUs and exposed a critical bottleneck hindering data reception throughput by 40x, sparking efforts to re-architect the solution.

  • Delivered system-level performance insights that will shape future NVIDIA Reference Architectures, guiding customers in building next-generation VVC solutions for demanding use cases such as capturing live sports for immersive multi-angle playback via VR/XR.

NVIDIA

Applied Engineering Intern, Enterprise Platforms Organization, May 2024 - August 2024

Synchronization Techniques for Large-Scale Multi-Display Systems

  • Worked with a high-resolution multi-display setup powered by networked systems synchronized with NVIDIA Quadro Sync hardware and SMPTE 2110-based software.

  • Developed automated test frameworks for a Vulkan application, simulating real-world use cases such as large-scale digital signage and virtual production.

  • Conducted extensive frame synchronization analyses at millisecond granularity, helping software developers rapidly identify GPU driver or systems software issues and accelerate debugging.

Benchmarking Design and Visualization Applications

  • Created a new benchmark for Chaos Vantage, a real-time ray-tracing application, providing insights into GPU performance across rendered scenes of varying complexity.

  • Enhanced CPU/GPU performance measurement pipelines by nearly tripling supported metrics (12 → 34) to help find GPU optimization opportunities for applications such as Autodesk Maya and Dassault Systèmes CATIA.

LLM Copilot for the Analysis of Application Profiles

  • Architected a prototype SQL query generation pipeline with GPT-4o, LangChain SQL Agent, and Graph-based Retrieval Augmented Generation (RAG) to streamline the analysis of application profiles from the NVIDIA Nsight Profiler.

NVIDIA

Applied Engineering Intern, Enterprise Platforms Organization, May 2024 - August 2024

Synchronization Techniques for Large-Scale Multi-Display Systems

  • Worked with a high-resolution multi-display setup powered by networked systems synchronized with NVIDIA Quadro Sync hardware and SMPTE 2110-based software.

  • Developed automated test frameworks for a Vulkan application, simulating real-world use cases such as large-scale digital signage and virtual production.

  • Conducted extensive frame synchronization analyses at millisecond granularity, helping software developers rapidly identify GPU driver or systems software issues and accelerate debugging.

Benchmarking Design and Visualization Applications

  • Created a new benchmark for Chaos Vantage, a real-time ray-tracing application, providing insights into GPU performance across rendered scenes of varying complexity.

  • Enhanced CPU/GPU performance measurement pipelines by nearly tripling supported metrics (12 → 34) to help find GPU optimization opportunities for applications such as Autodesk Maya and Dassault Systèmes CATIA.

LLM Copilot for the Analysis of Application Profiles

  • Architected a prototype SQL query generation pipeline with GPT-4o, LangChain SQL Agent, and Graph-based Retrieval Augmented Generation (RAG) to streamline the analysis of application profiles from the NVIDIA Nsight Profiler.

Purdue University

Undergraduate Teaching Assistant, ECE 473: Intro to Artificial Intelligence, January 2025 - May 2025

Supporting a 114-student class by hosting office hours, grading assignments, managing the class forum, and proctoring exams.

Purdue University

Undergraduate Teaching Assistant, ECE 473: Intro to Artificial Intelligence, January 2025 - May 2025

Supporting a 114-student class by hosting office hours, grading assignments, managing the class forum, and proctoring exams.

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