SquareDocs for Framer
SquareDocs for Framer
SquareDocs for Framer
Premium, editable template for Framer. Craft your documentation effortlessly.
Premium, editable template for Framer. Craft your documentation effortlessly.
Premium, editable template for Framer. Craft your documentation effortlessly.
Premium, editable template for Framer. Craft your documentation effortlessly.
✏️ Easily editable, thanks to premade assets, you can modify all colors and text, such as the Action Color
📑 CMS, edit and manage all pages exclusively within the CMS mode
🧩 Components, finely crafted components with multiple states and Variables
🤖 Automatically generated, all pages and navigation will be generated automatically from the CMS
🌓 Dark and Light Mode, are beautiful modes that deliver a magnificent experience for users
🌐 Optimized SEO, generate og:image for each of Docs page. Designed to improve the discoverability of your documentation.
More resources

NVIDIA
Applied Engineering Intern, Enterprise Platforms Organization, May 2024 - August 2024
Synchronization Techniques for Large-Scale Multi-Display Systems
Worked with a high-resolution multi-display setup powered by networked systems synchronized with NVIDIA Quadro Sync hardware and SMPTE 2110-based software.
Developed automated test frameworks for a Vulkan application, simulating real-world use cases such as large-scale digital signage and virtual production.
Conducted extensive frame synchronization analyses at millisecond granularity, helping software developers rapidly identify GPU driver or systems software issues and accelerate debugging.
Benchmarking Design and Visualization Applications
Created a new benchmark for Chaos Vantage, a real-time ray-tracing application, providing insights into GPU performance across rendered scenes of varying complexity.
Enhanced CPU/GPU performance measurement pipelines by nearly tripling supported metrics (12 → 34) to help find GPU optimization opportunities for applications such as Autodesk Maya and Dassault Systèmes CATIA.
LLM Copilot for the Analysis of Application Profiles
Architected a prototype SQL query generation pipeline with GPT-4o, LangChain SQL Agent, and Graph-based Retrieval Augmented Generation (RAG) to streamline the analysis of application profiles from the NVIDIA Nsight Profiler.

NVIDIA
Applied Engineering Intern, Enterprise Platforms Organization, May 2024 - August 2024
Synchronization Techniques for Large-Scale Multi-Display Systems
Worked with a high-resolution multi-display setup powered by networked systems synchronized with NVIDIA Quadro Sync hardware and SMPTE 2110-based software.
Developed automated test frameworks for a Vulkan application, simulating real-world use cases such as large-scale digital signage and virtual production.
Conducted extensive frame synchronization analyses at millisecond granularity, helping software developers rapidly identify GPU driver or systems software issues and accelerate debugging.
Benchmarking Design and Visualization Applications
Created a new benchmark for Chaos Vantage, a real-time ray-tracing application, providing insights into GPU performance across rendered scenes of varying complexity.
Enhanced CPU/GPU performance measurement pipelines by nearly tripling supported metrics (12 → 34) to help find GPU optimization opportunities for applications such as Autodesk Maya and Dassault Systèmes CATIA.
LLM Copilot for the Analysis of Application Profiles
Architected a prototype SQL query generation pipeline with GPT-4o, LangChain SQL Agent, and Graph-based Retrieval Augmented Generation (RAG) to streamline the analysis of application profiles from the NVIDIA Nsight Profiler.

NVIDIA
Applied Engineering Intern, Enterprise Platforms Organization, May 2024 - August 2024
Synchronization Techniques for Large-Scale Multi-Display Systems
Worked with a high-resolution multi-display setup powered by networked systems synchronized with NVIDIA Quadro Sync hardware and SMPTE 2110-based software.
Developed automated test frameworks for a Vulkan application, simulating real-world use cases such as large-scale digital signage and virtual production.
Conducted extensive frame synchronization analyses at millisecond granularity, helping software developers rapidly identify GPU driver or systems software issues and accelerate debugging.
Benchmarking Design and Visualization Applications
Created a new benchmark for Chaos Vantage, a real-time ray-tracing application, providing insights into GPU performance across rendered scenes of varying complexity.
Enhanced CPU/GPU performance measurement pipelines by nearly tripling supported metrics (12 → 34) to help find GPU optimization opportunities for applications such as Autodesk Maya and Dassault Systèmes CATIA.
LLM Copilot for the Analysis of Application Profiles
Architected a prototype SQL query generation pipeline with GPT-4o, LangChain SQL Agent, and Graph-based Retrieval Augmented Generation (RAG) to streamline the analysis of application profiles from the NVIDIA Nsight Profiler.